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Blog \ Archive by category 'Web Design'

My New Design Company: Collision Labs

Collision Labs Logo

If you know me personally, or follow me on twitter, you may have noticed that I’ve been working on a big personal project recently. This project is actually much more than just a website, I’ve actually shifted entirely away from freelancing and now own my own design company. I co-own the venture with my incredibly talented design partner, Lisa Bun.

Plans for starting this studio began in 2009, or possibly in 2008 when Lisa and I worked together at a small web design firm. It wasn’t until early 2010, after having both freelancers for quite some time (and going a tad insane after being home alone 24/7), that our discussions reached a fever pitch and we decided to just roll with it. Lisa is super smart and independent, and I’m not comfortable unless I radically change my entire life every 12 months or so.

Our official name is Collision Labs, Inc. and we’ve technically been operational since March of this year. We’ve even had few great projects already come through our door, all before launching our website. As we all know, personal projects can suck every ounce of time and energy that you have for what seems like forever. Fortunately, forever is over:

Collision Labs Website

You can visit Collision at www.CollisionLabs.com

Collision is a full service design studio, or more accurately: an awesome world where I’ll get to continue my graphic design, web design, photography, and motion work… except in a kickass office. An office where I recently drew a T-Rex DJ:

T-Rex DJ

I’ll keep writing articles on Fringe Focus about freelancing, but it’s really interesting to learn the ins and outs of owning a real business.  I’ll give you a hint, it’s boring! Well, the paperwork is boring, the work is fun as hell.

By the way, if you’re in Chicago, come pay us a visit.  We have a killer office with brick walls and such.

Let me know what you think in the comments!

12 Comments
June 30th, 2010
Categories: Business | Clients | Design | Freelancing | Fringe Focus | Web Design

Kill Your Worst Portfolio Piece Right Now

Kill Portfolio Title

Kill It With Fire.

You already know what I’m going to say. You’re thinking about that work you did two years ago, that project you just had to throw up onto your portfolio. You might have thought “This isn’t the best website/logo/poster/thing I’ve ever done, but it’s alright.  Besides, I need more work to show clients.” Or maybe your first thought was “This is awesome, everyone will want to see this.” Except a few months or years later, you can point out a dozen things you could have done better. Maybe the shadows are too dark, maybe the textures are weak, maybe your attention to typographic details was lacking; for whatever reason, this just isn’t your best piece of work.

I want you take that work and place it carefully into your arms. Embrace it tenderly. Take it out back, and whisper “I’ve never loved anybody but you.” Then shoot it in the back of the head. Burn the evidence. If anybody ever asks you about that work again, just say “What work? I never made anything like that” or move to Canada as a fugitive.

Portfolios & Donuts. A Dozen is Enough.

You wouldn’t walk into Krispy Kreme and ask for 29 different donuts. Your clients won’t visit your website and look at 29 different projects.  12 is often enough.

The amount of work any freelancer or company should display is also dependent on your field. A motion graphics artist might get away with five or six pieces, due to both the length of time it takes to produce them, and having the luxury of compressing work into a 30 second to 2 minute demo reel. A print designer, however, could get away with 15 or 16 pieces, if some were smaller projects like business cards or flyers. Ideally, small pieces of larger projects should be combined. If you designed business cards, letterhead, and condom wrappers for a client; show them all in one shot or page. Ultimately, 12 projects should suffice.

Why?

Let’s say you had 29 projects.  A potential employer or client might spend time taking an honest look at five or six of them before either deciding to contact you or moving onto another designer’s portfolio.  What if that person were to look at your WORST five or six projects? Sure they’re probably not terrible, but you want to increase the likelihood that they’ll view your best projects.  So cut it down.

Killing the One.

Most of your portfolios are likely already a good size.  If you have a broad range of services, you may need 12-15.  If you’re a specialist you could show 6-8. The subject of this post is about finding the single, worst piece of work you currently have online (or on paper), and killing it in cold blood.

You most likely already know which piece I’m talking about.  If not, look at your portfolio right now. One of those pieces is lacking behind the others. It could be old work that doesn’t reflect your current skill level, or new work that just doesn’t feel right, or was rushed.

Delete it.

If you have an easily updatable website (WordPress, Squarespace, Cargo Collective, anything with a CMS) this should be easy. And if you built something more complicated from scratch, don’t worry about building a whole new portfolio right now.  Just spend time today deleting the images, the page, and every link or reference to it.  Never speak of it again.

Remember!

Just because you deleted a page, doesn’t mean the internet has forgotten.  There may be blogs, websites, or tweets linking to your project! If you remove a linked page, be sure to set up a 301 redirect for it. If you don’t know what that is, it essentially is a bit of code you place on your site that automatically redirects users on missing pages to a proper one.  So if they click a link to the old project they’d be redirected to your homepage (or portfolio page, etc.)

You could also simply delete links or reference to the project, but LEAVE the actual page intact. No new visitors would see it, but old links wouldn’t be broken.  But it would be like being haunted by the ghost of your dead project.

Enjoy the Funeral.

Delete the project (or rip that page out of your printed portfolio), and feel better knowing that the rest of your portfolio has just improved. Finally freed of the scourge that was a kind of shitty project, your new portfolio will soar to grand new heights of… whatever, thanks for reading. Have fun killing.

Tell us what you killed! Leave a comment!

8 Comments
May 31st, 2010
Categories: Business | Clients | Freelancing | Web Design

CSS Sprites. They’re Awesome. Use Them.

CSS Sprites Title

Mo’ Images = Mo’ Problems

My work folder currently has 32,000 files in it. An unbelievable amount of them are images or image related (JPEGS, GIFs, PNGs, PSDs, AIs, etc.). As an interactive designer, I can easily accrue hundreds of images throughout the design (and development) process. While I may let all my local files multiply like rabbits, it’s important not to bring this chaos onto the web. The number of images used in a website design can get wild pretty quickly, so it’s important for us as designers to have a weapon to reign them in, not unlike the Ghostbusters.

What’s a CSS Sprite, Daddy?

Well technically a sprite is just an image.  CSS is then used for separation and reorganization of that image. The sprite itself is generally used to combine many small images into one large image. This is done not only save precious loading time and bandwidth, but also to keep your site structure clean and manageable.

How Image Sprites Save Time

Suppose you have fancy navigation bar on your website, with 8 links. Suppose said links each had a fancy rollover, the kind with that ‘glow’ and ‘twinkle’ that makes your clients drool. In the past (or today if you aren’t yet using the CSS sprite technique) this would require 8 separate images, with another 8 images for the hover state. That’s a total of 16 images for the navigation alone.  That’s 16 files you’d have to create, optimize, name, and save. 16 files you’d have to call in your stylesheet, and upload through FTP. Worst of all, that’s 16 HTTP requests on your server from a visitor. While the images may be very small, each request takes time, and ultimately increases the loading time for your page.

Instead, one could create a sprite showing all of the links with each of their rollover states  as one image. This means one HTTP request. When dealing with dozens of small images, this technique can often cut loading time for images in half.

How the CSS Sprite Technique Keeps it Clean

Here’s some example CSS for 4 links with rollovers. 8 images are called because there is no use of the sprite technique. Each link has its own image, and each link has its own rollover image… these links are greedy.

.link_one {background-image:url(img/link_one.png);}
.link_two {background-image:url(img/link_two.png);}
.link_three {background-image:url(img/link_three.png);}
.link_four {background-image:url(img/link_four.png);}
.link_one:hover {background-image:url(img/link_one_hover.png);}
.link_two:hover {background-image:url(img/link_two_hover.png);}
.link_three:hover {background-image:url(img/link_three_hover.png);}
.link_four:hover {background-image:url(img/link_four_hover.png);}

While that may not seems like a huge problem, imagine if you wanted to change the color of ALL those image links one day.  That’s 8 separate times you’d have to open a file, change a color, and save it. Do this for larger menus, sidebar items, or footer areas, and you’ll quickly have a massive pile of images that you have to maintain. This almost always leads to designers abandoning beneficial changes on their websites because “It’ll take too long!”

Here’s what some of your CSS would look like were you to move all those images into a single sprite:

.link {background-image:url(img/link.png);}

.one {background-position:0px 0px;}
.two {background-position:20px 0px;}
.three {background-position:40px 0px;}
.four {background-position:60px 0px;}
.one:hover {background-position:0px -20px;}
.two:hover {background-position:-20px -20px;}
.three:hover {background-position:-40px -20px;}
.four:hover {background-position:-60px -20px;}

Obviously this is a bit cleaner, but the important takeaway is that if you wanted to edit the look of ALL of these links at once, you could. Simply drop that sprite into Photoshop, re-save, and you’ve fixed them all at once.

Alright, so you understand that it WOULD save you time and energy, but you don’t know how to make a sprite? Who could possibly teach you how to do this on your very own? Perhaps its…

TERRIFIC TUTORIAL TIME!

How to make a CSS sprite based navigation of your very own:

CSS Sprites Slide 1

1. Let’s say you want to make a simple navigation with 4 links. We’ll go with the most basic essential links here: ‘Home’, ‘About’, ‘Pterodactyl’, and ‘Contact’. Go ahead and create a quick mockup in Photoshop of some navigation like this, or apply the following steps to your own current web projects.

CSS Sprites Slide 2

2. Make sure you have one layer set as the default ‘normal’ state. This is how the links will generally appear in your design. Also create another layer that shows all of the links in their ‘hover’ state. In this case I’ve altered the styling, color, and added an underline. Ideally your link size shouldn’t change (If you’re smart you can technically get away with it, just make sure you give ample space for that growth in the sprite, we’ll touch on that later).

CSS Sprites Slide 3

3. We need to single out the navigation now, and make it its own image. You can copy your navigation only, create a new image by hitting Ctrl+N (Cmd+N for Mac Folk), and paste it in. Please note in my example I’ve done a more complex selection around the links, preserving the transparency. You can learn how to do that in my Transparency in .PNGs article, but dragging a simple rectangular selection around your menu items is perfectly fine as well.

CSS Sprite Slide 4

CSS Sprites Slide 5

4. Double the canvas size of your navigation image by choosing Image > Canvas Size… (Alt+Ctrl+C or Alt+Cmd+C). You can double the height without doing any math by simply checking off ‘Relative’ and increasing the height by 100% (or don’t click it, and increase by 200%, I won’t stop you). Your resulting canvas should now have enough room to paste in your ‘hover’ version below your ‘normal’ version.

CSS Sprites Slide 6

5. Uh oh! Remember I said the link size shouldn’t change, and this is why. Adding an underline technically makes the ‘hover’ links a bit taller than the ‘normal’ links. Simply giving room for the bottom underline will cause a huge headache later on in the CSS. We’ll need to add space on the bottom of each row.

CSS Sprites Slide 7

6. In this case, adding 3 pixels to the bottom of each row did the trick. If your links have added hover effects, just be sure to include extra space in the sprite so that the corresponding normal link is the same size. That’s true for both horizontal and vertical space.

CSS Sprites Slide 8

7. Now you can eliminate the negative space in your image. This slightly decreases your file size, but more importantly it makes the bit of math we’ll do in the CSS much easier. You won’t have to count the pixels in between the margins of your sprite if you simply line everything up next to each other. The amount of background-position shifting will simply equal the width of the previous link! That was the most boring statement to ever warrant an exclamation point.

.______ {
display:block;
height:__px;
background-image:url(______);
margin__:__px;
float:____;
}

.nav {
display:block;
height:24px;
background-image:url(img/navsprite.png);
margin-left:24px;
float:left;
}

8. The first CSS class you need to write is your parent class. This is the main class that holds all of the similar properties for your navigation. In my case, all of my links are 24 pixels high with a margin of 24px between them. The margin might not be necessary depending on how you styled your links, but in this scenario a quick ‘margin-left’ will work. The background image will obviously be the same for all of our links (that’s the whole point), and the ‘display’ block is simply used because we will be defining a height and width to each of our links.

.______ {
width:__px;
background-position:__px __px;
}

.home {
width:68px;
background-position:0px 0px;
}

9. The second class you need to write applies to the individual link itself. You’ll need to write one for each link in your navigation, as well as another for each hover state (which we’ll get to in a moment). In this case the ‘home’ link has a width of 68 pixels. The ‘background-position’ refers to the point that the background-image will begin to display from. Since ‘home’ is in the upper-left, both the x-axis (horizontal) and y-axis (vertical) will start at 0 pixels.

.home {
width:68px;
background-position:0px 0px;
}
.about {
width:81px;
background-position:-68px 0px;
}
.pterodactyl {
width:165px;
background-position:-149px 0px;
}
.contact {
width:109px;
background-position:-314px 0px;
}

10. As you can see, all 4 links now have their own widths. You can measure the width of each link with your ruler tool. The key here is that each subsequent link is being shifted by a negative number on the x-axis. On the ‘about’ link, it’s essentially telling the background to start 68 pixels deep into the image (where the ‘about’ link just happens to start in the sprite).

Note: Remember that the background-position is cumulative. You must add the measurement of each previous link each time you enter in the position for the next. In this case 68 pixels and 81 pixels is 149 pixels.  Then the ‘pterodactyl’ link is quite wide, another 165 pixels, meaning our ‘contact’ link’s x-axis position starts at -314 pixels. It’s only addition (or subtraction), but a mistake in one early link will mess up the math for all your subsequent links. So double-check frequently!

.home:hover {
background-position:0px -24px;
}
.about:hover  {
background-position:-68px -24px;
}
.pterodactyl:hover  {
background-position:-149px -24px;
}
.contact:hover  {
background-position:-314px -24px;
}

12. To create a ‘hover’ state for your link, simply copy the class and add ‘:hover’ after the class name. It’s unnecessary to repeat the ‘width’ property. Because all of the hover links are directly under the normal links, the y-axis shift is the same as the link height: 24 pixels. It’s a lot simpler here, as you can just paste that in over and over again.

.nav {
display:block;
height:24px;
background-image:url(img/navsprite.png);
margin-left:24px;
float:left;
}

.home {width:68px;background-position:0px 0px;}
.about {width:81px;background-position:-68px 0px;}
.pterodactyl {width:165px;background-position:-149px 0px;}
.contact {width:109px;background-position:-314px 0px;}

.home:hover {background-position:0px -24px;}
.about:hover {background-position:-68px -24px;}
.pterodactyl:hover  {background-position:-149px -24px;}
.contact:hover  {background-position:-314px -24px;}

13. Here’s the completed CSS for the example. All that’s left is to add the links themselves into the HTML.

<a class="nav home"></a>
<a class="nav about"></a>
<a class="nav pterodactyl"></a>
<a class="nav contact"></a>

14. Simply apply both the parent and child classes to each link. In this case ‘nav’ and ‘home’, or ‘nav’ and ‘pterodactyl’ etc.

You just learned something! Specifically, how the CSS sprite technique works, why it is used, and how to create a slick, efficient navigation out of it. Go get yourself a drink. Or get me one, this baby was looonnng.

Give me your thoughts on this technique in the comments!

12 Comments
March 4th, 2010
Categories: HTML / CSS | Technical | Tutorial | Web Design

Less Janky — How to Stop Banding in Your Images

Remove Banding - Title

Banding is one of the universal annoyances that every designer has to deal with.  Although it’s certainly more common among web designers, banding has also given plenty of headaches to print designers and photographers. Banding is a newer problem; unique to the digital realm, as old-school methods of photography and publishing weren’t limited to the digital color space. As the problem and its causes have only been recently defined, many designers may lack the techniques necessary to combat this subtle and tricky problem. If you’re not familiar with the term or are sick of reading this sentence, let’s cut to an image.

Some Banding in Action due to Compression:

Remove Banding - Slide 1

This is an overly exaggerated example of banding effects on a photo I took.  In the compressed version on the right, the sky doesn’t contain enough blues to portray a smooth transition. This is because the compressed version is trying to save space by limiting the number of colors used.  This actually works really well in the building section of the photograph because our eyes don’t pick up on subtle brightness changes when looking at busy or high-contrast areas. It’s only when the color jumps from “Slightly Light Blue” to “Slightly Less Light Blue” that we really notice.

It’s as if the compression algorithm thought “Hey man, that looks like solid blue. Six colors ought to cover it–done!” Idiot.

While compression is a common cause of banding, it’s important to remember that all digital images share this property of stepping harshly from one color to the next.  Indeed, each pixel is its own little square, not blending with any pixels around it. Fortunately pixels are much too small for our eyes to detect that stepping.  It’s only when compressors force similar areas of color into much larger groups that we pick up on the changes.

Banding with the Gradient Tool:

Remove Banding - Slide 2

The gradient on the left side was created by picking two colors and fading them together with Photoshop’s gradient tool. The gradient on the right side only used one color, and simply faded itself from 100% to 0% opacity.  Obviously they both achieve very similar results, and perhaps that’s why most designers may use the techniques interchangeably. If you look very closely, however, the gradient on the right actually shows some harsh stepping from one shade to the next.

Add some levels adjustments, and you can really see the difference:

Remove Banding - Slide 3

The good news is that Photoshop’s gradient tool handles gradients pretty well with multiple colors.  Photoshop does the math and immediately rasterizes the outcome.  Through a combination of dithering and subtle noise the fade is rendered pretty smoothly.  You can even hit the levels or curves adjustments later and it looks decent.  The gradient on the right, however, didn’t have two colors that Photoshop could do the math for, so no dithering or noise could be applied.  Without knowing what color it would be fading to, it simply renders the gradient in bands ranging from 100% opacity to 0% opacity.

Noise is the Solution! Sometimes…

The solution that is often thrown about is “Add a bunch of noise dude!”. While it’s true that adding noise to break up the bands is effective, you have to be careful that you aren’t bringing a bazooka to a knife fight. Adding too much noise unnecessarily will degrade your image and take clarity out of your highlights and shadows.

Fix #1 – Use Two Color Gradients

To prevent banding while using Photoshop’s gradient tool, always use at least two colors. Fading a single color to transparency will not yield pretty results.  If you absolutely must fade a color to transparency, make sure the gradient is small, or that the range of color difference in the gradient is high.  It’s the long and subtle gradients that cause problems.

Fix #2 – Use Noise in One Channel

If you’re experiencing banding when compressing or saving your images, you may want to add noise to prevent noticeable stepping.  If you want to do this without harming ALL of your color data try applying noise to only one channel–ideally, the channel where the most banding is occurring.

1. Select the ‘Channels’ tab next to your layers palette.

2. Click on a color channel.  Perhaps red if you have banding in a sunset photo, or blue if there’s banding in a bright blue sky.  Choose whichever channel works best in your situation.

3. Choose Filter > Noise > Add Noise. Check ‘Gaussian’ as the distribution format. Choose 1-2% as the amount, as you can always add more noise later if necessary.

Save your image out as you did before, and ideally this method should have decreased your level of banding.

Fix #3 – Use Noise in Another Layer

If you absolutely need to maintain a lot of integrity in your photo, but still need to remove banding in some area, try adding the noise to its own layer.

1. Create a new layer and fill it with 50% gray.  That’s about #808080 if you’re working in RGB.

2. Place this layer above the image you’re adding noise to. In the layers palette, choose ‘Overlay’ as the blending mode.

3. Add noise to this gray layer, 2-3% should suffice.

You’ll notice that the noise does not affect any very bright or dark areas of your image.  Because the noise is in ‘Overlay’ mode, you’re free to crank up the noise as high as needed, without destroying the quality of your highlights or shadows.

Another benefit to having the noise in its own layer is that you can use your eraser tool to remove noise from areas where it is not needed.  You could even take one step further, creating a complex mask and applying it to the noise layer, giving you full control over which areas are affected.

No More Banding!

Hopefully some of these ideas got rid of your nasty banding issues.  If you have any other tips or tricks to solve this problem, drop me a line in the comments.

Other Resources to Regarding Banding:

Wikipedia – Posterization

Greyscale Gorilla – How to Remove Banding Artifacts in After Effects


1 Comment
February 18th, 2010
Categories: Photoshop | Technical | Tutorial | Web Design

Watch a Design Fail Ten Times in a Row

Design Fail

Even though this website was launched only very recently, I’ve gotten a lot of positive feedback on its look. I’m relatively happy with it as well, but that was no easy task. If any of you have ever worked on a personal project, you’ve probably already learned that you are your own worst client. When you have no deadlines, no rules, and a huge imagination, it can be pretty tough to settle on your final look. You might start on one design in the morning only to immediately throw it away and start from scratch that afternoon. This post is dedicated to all of my wasted ideas and productivity, and hopefully some tips on how you can avoid a similar situation in the future.

Start With a Brief, Don’t Be an Idiot

One way to avoid an insane amount of redesigns is to treat yourself like your own client.  What are your goals, what is your target market, your intended ‘look & feel’ ? If you start with a vague idea like ‘Website about art something’, you may find yourself spending days and weeks on projects that will never see the light of day. I believe I started on the right track by thinking about my goals. Here are some key ideas/features I knew I wanted:

  • Full WordPress integration. I wanted to handle all of my content, including my portfolio, quickly and easily from any location.
  • A slick & memorable design that was still easy to read.
  • Black and yellow. Like Batman. Seriously.
  • Community features. This means a quick and easy way to comment on posts, because it’s fun to talk to my readers. It also helps me avoid sitting alone in my apartment and talking to my food.
  • Integrate my design portfolio.
  • Any name that’s better than ‘Loukotka’, yet felt design related.  You’d be surprised how many Google searches spell my name wrong, so this site is meant to be easy to remember and spell.

The problem was that my goals changed over time, and I should have stuck to these principles instead of designing away like a mad man. There’s plenty more ideas I could list, but let’s get to what’s important—images of all of the designs I didn’t use or show anybody, because I went insane and couldn’t settle on the right look.

Design Fail - Slide 1

A few months ago this was my first attempt at a design thought. I started blocking out areas of yellow or black, but immediately discarded everything because an all yellow website would be pretty tough to read.

Design Fail - Slide 2

This was an experiment with a minimalist look for my portfolio, but I quickly realized that dark and empty weren’t at all how I wanted my new site to feel.

Design Fail - Slide 3

Now we’re getting somewhere. This design borrows the background and name of my other website, Loukotka.com.t the time, my portfolio website was green and white, so I found this color change refreshing. Ultimately this felt too much like a showcase and less like a blog or valuable news source. This version was scrapped for the blog, but I used its ideas in the current version of Loukotka.com.

Design Fail - Slide 4

Another radical shift in thought. I was definitely digging the white with the yellow, but still felt the horizontal slide areas would only work for a portfolio, and not for an interactive blog. I even decided on the name “Neverlens”. I bought the domain, only to trash this name much later due to its similarities to “Neverland” and “Netherlands”. Oops.

Design Fail - Slide 5

I stuck with the name for a while and eventually continued down the “yellow brick road”. This version was grungy, and incredibly yellow. This certainly was memorable and open, so I explored it further. This is also the first design that actually contains some element of the current site (a small sliver of the textured header bar).

Design Fail - Slide 6

This design probably had more time put into it than any of my other trashed designs, and for good reason.  It’s strong, memorable, and edgy. My ‘home’ icon had a picture of the White House, and I had a really slick typewriter for my ‘need work done?’ link. For a while I was in love with this, but sometimes designs have to be scrapped because they don’t complete your goals.  This was visually interesting, but I felt like the strong colors and silly icons made the site feel like it was advertising itself.  This structure works great for a company, but if I added blog posts to the design, they’d have to compete with my own header for attention. I realized I had to give my written content a lot more focus.

Design Fail - Slide 7

I toned down the colors to a cool-gray. This certainly would help give focus to the written content, but I still didn’t want the structure of my site to be dictated by its textures. The background looks great, but it was quite large and would still compete with everything I was going to write.  I want to go to a blog to read articles, not to stare at a stone wall.  At least, that was my logic at the time.

Design Fail - Slide 8

I knew I was getting close here. This design gave a lot of weight to the logo, but still allowed the reader to easily jump over to reading the post.  You could navigate easily, read easily, and it still had some ‘batman’ feel with the logo.  That said, I was still mourning the loss of my previous designs, and knew I needed a little texture to bring it to life.

Design Fail - Slide 9

The name Fringe Focus is born. It’s easy to say, spell, and remember. But the site was feeling a bit too black and white—where’s my yellow?

Design Fail - Slide 10

Yeah, that’s it.

Have Hope, You’ll Finish it Some Decade.

Obviously seeing this many redesigns might not be the most inspiring moment, but I assure you there is an end in sight. If you’ve redesigned something a million times, take a moment to step back and look at those designs collectively (assuming you’re saving all of them, as you should be).  Identify the traits you like in all of them, and eliminate whatever seems to be bringing them all down.  In my case, it was that I hadn’t made my content the focus of the design.  In your case, it could be anything.  Your designs could be too bold, too timid, too warm, too cold, too crowded, too open, red fish, blue fish. Yes, that’s a Dr. Suess reference.

Even better, have your friends or other designers take a look at your past attempts.  Perhaps they will see the value in something you previously wanted to throw away.

In the End, It’s About Goals

If you spend all of your time randomly designing, hoping you’ll magically hit the right look, it may never happen.  Break out the paper, or the text editor, and write down what it is that you’re really after. Make your next design meet all of these goals (it is possible), and make yourself a drink with an umbrella in it.  You’re done.

7 Comments
February 15th, 2010
Categories: Fringe Focus | Process | Web Design
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© Copyright 2010 Rob Loukotka | All Rights Reserved
About Rob Loukotka Rob Loukotka is a graphic designer, artist, and co-owner of Collision Labs, a creative design studio in Chicago. Rob's work is a mix of brand identities, websites, t-shirts, visual effects, photography, and anything else he can get his hands on. If you'd like to work with Rob, or if you just want to see more design work, check out Collision Labs.